LEGO Bionicle 2 : City of Legends

Hi again everyone, hope you haven’t been too bummed out from the lack of updates. A small package beat Hurricane Sandy’s arrival on my doorstep, and with it, a few nice goodies.

LEGO Bionicle : The Game was released back in September of 2003 for most of the platforms available at the time. Following its completion, Argonaut went to work on a sequel to the title, which they tenatively called Bionicle : City of Legends. It is unclear how much work was completed on the sequel, but the video below reveals a nice, if a bit small, tech demo, showing off the movement system. Note that this is about as early as they come in terms of unfinished content, so don’t expect too much.

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bionicle2

Watch it on Youtube!

  • electro

    hey how much are you willing to sell that demo? if not can i borrow it im a huge fan of bionicle and ive always wished there were more videos . so just e-mail me or something i always follow your blog .

    • AndrewBorman

      Im currently focused on getting Perfect Dark out to the public. When this does get “sold,” it too would be a public release, likely around 200$.

      • electro

        cool notify me ill definatley get it :)

        • AndrewBorman

          If you are interested, send me an email at borman18 @ gmail . com . The way it works is that someone sends me a Paypal payment as a gift, and it gets uploaded for all to enjoy, one flat payment.

  • Antroz66

    Are you sure? People will want it, but it’s a really small demo area, you dont get to play as other toa, and there are no levels. 200 is far too much for what it is, and I’m a huge Bionicle fan, and would kill to get it, but no.

    • AndrewBorman

      I have to check what I paid. But regardless, its an unreleased game, small area or no. Im happy to hold onto it for the time being, since I am working on other things.

      • AndrewBorman

        Double checked the logs, and it will still be 130$. It was one of the cheaper games in the lot that I received.

  • Toa Mata Nui

    The movement looks pretty neat.

  • Guurahk

    It looks like a modded PoP.

    • AndrewBorman

      It’s not a modded anything though.

  • Vahkiti

    Whoever buys this, PLEASE leak an Iso somewhere. I will unfortunately be unable to afford it, much less if it goes on Ebay. BioMediaProject would kill to get a hold of this for the archive, as would I. :P

    • AndrewBorman

      If it gets sold, the idea is to release it to everyone. I do not sell ISOs to private users, as that means it will just be released anyway. One sale, for all users. It won’t be on Ebay.

      • Vahkiti

        Hmm… I’m not certain I understand how that works.. you mean you’re selling the game to whoever comes first, or just uploading the disk image for a price and pawning off the disk to whoever wants it the most?

        • AndrewBorman

          There is no original disk. The game was found on the harddrive of a development kit, which is how they test Xbox games.

          My goal is preservation, and that means that if I sell the game once, it gets uploaded for everyone to enjoy. This is a way of decreasing the cost for me, as it allows me to continue to find and purchase beta and unreleased games. I do not make any sort of profit, but rather put the money back into buying more prototypes.

          • Vahkiti

            Well sir, your philosophy is awesome to say the least. I hope with an attitude such as this, that some day you may get a hold of Legend of Mata Nui as well. :)

            On a slightly unrelated note, this will give me an excuse to mod my Xbox now. Unless it can be run on a 360 somehow?

          • AndrewBorman

            It should run on an Xbox. I honestly haven’t tested it on the 360, but for it to even stand a chance of running you would need a JTAG or RGH console with the hacked Xbox Compatibility layer.

          • Vahkiti

            Ooooh yeah, I forgot it would need a patch for a non-existent game because Microsoft sucks at the concept of software emulation. Knowing them it would probably lag on the 360 anyway.

            Yeah, thinking about it now, it shouldn’t have any AP locks, being a part of an SDK and all, so I’d basically just need to copy and paste onto the hard drive somehow?

            That or I could just find an Xbox emulator. Would make it easier to dig around the code anyway. :P

          • AndrewBorman

            Xbox emulators don’t really exist at this point, not in any working state.

            I can check out if it runs on a 360 when I have time. Id imagine it will, but who knows. For the Xbox 1, you should just be able to FTP it over. Whether or not it runs on a retail box with just 64mb of ram, I dont know, but it should.

          • Vahkiti

            I assume you have a developer unit then? Interesting… Is the SDK it’s included with functional in the sense that the game’s source code can be modified and run on the fly, or it just a random collection of work in progress game data?

            Not much point wasting time on the 360 since mine isn’t even modded yet. I was just curious if you knew if it would run at all.

          • AndrewBorman

            I have multiple developer units: http://imgur.com/a/qlcJP

            No source code has been recovered from the developer, just what you see. Its really quite the small tech demo, but it is unclear how far the game really got in development. It was built in January of 2004, so just 10 months before Argonaut closed its doors.

          • Vahkiti

            One of those is a tower? I was told the Xbox was just a clusterfuck of PC parts but I didn’t think they meant that LITERALLY. Can a dev unit like that be built by hand?

            Considering how long most games go before release, and that up until now, literally nobody outside Lego or Argo was aware that it existed in the first place, I doubt it got much farther than this.

          • AndrewBorman

            That was the Alpha Development Kit. Most consoles have a version that looks more like a PC. The Xbox 360 was actually an Apple PowermacG5. And the Durango and Orbis both seem to have PC kits. Unfortunately, they are modified quite a bit, so it is currently not possible to build one yourself. Plus, they dont play most games, only very, very early games from before the Xbox was launched.

          • Vahkiti

            Microsoft basing their console off of Apple tech… I’m not certain how I should take that. O_o

          • AndrewBorman

            It is actually due to the IBM Power PC processor, plus its compatibility with ATI graphics at the time. It was the easiest way of testing the correct architecture while the hardware was still being developed.

          • Vahkiti

            Well I guess that sort of explains the issues with Xbox games on the 360. They’re based on two polar opposite types of computer. Still not a GOOD excuse but it at least makes a degree of sense now.

      • Vahkiti

        Also… just throwing this out there. Doubt it’ll be this easy but… you wouldn’t also happen to own a PC beta disk for The Legend of Mata Nui would you?

        • AndrewBorman

          Nope, this is all I have for any sort of LEGO beta things.

    • Guurahk204

      Man, we admins of BioMedia Project are already on the hunt for this and LoMN. And we’re making great progress!

      • AndrewBorman

        I have the game, there isn’t much more to hunt for.

        • Guurahk204

          Oh wow. So how’s teh way to get it?

          • AndrewBorman

            Like I said below, the price is set. If someone wants to pay it all, or if you want to get a few people together to get it together, I dont mind. But once I receive the gift payment on Paypal, I upload the game for everyone to enjoy. The money then goes back so I can keep on obtaining more unreleased games.

          • Guurahk204

            Sounds fair. 200$ is quite a high price, though.

            Just wished I even had a Paypal. May I ask, has anyone made part of the gift payment yet?

          • AndrewBorman

            No one has yet. Put it this way, if it was split between 4 people, it is just 50$ each for an unreleased and previously unheard game. Not a bad deal.

          • Guurahk204

            Sure is a good deal. I definetly know over 4 people. So yeah, I’ll do my best to gather people (better said people’s money lol). What should the account we should give the money to?

          • AndrewBorman

            Send me an email, it should be below. Technically that is the same address as Paypal, but I like to keep track of things so people don’t donate a cent over what they have to. I prefer it to come in as few payments as possible, but I understand if there is more than one. I just need a heads up for what the payment is for really.

      • Vahkiti

        Out of curiosity, what’s your BMP username? We could collaborate further on the site or something to gather the funds. Or if you have Skype or whatever.

        Once this gets out there, I might be able to rip some of the models if you guys are interested in archives of raw data. (Eg: like Spriter’s Resource)

        • Guurahk204

          I’m on the new pack of admins- the only one who hasn’t left. :P

          Guurahk204 too. Also the same on Skype. I’m just too creative. :P

          Just sned me a Skype request if you want a chat.

        • AndrewBorman

          The models should be fairly easy to extract. Game Extractor opens up the .VOL files without issue. Like I said, there isn’t all that much to it, so it should be fairly easy to pick out whats in there. There is only 20mb or so of data I think.

          PS. I tried to register there, but I haven’t been approved.

          • Vahkiti

            To BioMediaProject? It may just take some time. Don’t worry. :)

            Interesting… good to know it uses the same file format at the first game. At the very least, that Matau model could be useful if extracted with rigging intact.

  • Vahkiti

    I hate to be untrusting or whatever, but the people over at BioMediaProject want to know if you’ve released any other betas after payment before we start raising funds to get this. Would you mind linking to any that you have? :)

  • Jamison DiGregorio

    This is quite an exciting find.
    This seems a little iffy to me though. If this were a project to get this game on a console, I’d be happy to donate, but I wouldn’t want to donate a large amount and then the project be cancelled. I’d hope for a money return.