E3 is one of the biggest and most exciting periods in game development, at least for the fans anyway. A good showing can rocket a game to hypeville, while a poor showing can make developers go back to the drawing board, as is what almost happened after e3 2010 for the Ghost Recon: Future Soldier team. Scripted demos are normal, as the fact is that there is only so much time to show the great parts of your game, all while avoiding the bugs that plague a game that isn’t finished. The video below shows how one such demo was put together, despite Ubisoft apparently not liking the video themselves. Enjoy.