Oddworld: Stranger’s Wrath

Diving In : Out of Memory


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Oddworld:
Stranger’s Wrath

Having some background knowledge about the build, the files were transferred back to a more suitable kit. With a bit of tinkering, it was exciting to see that the files work, and were interesting right from the start! The first file loaded was the “Debug” executable. It starts to load with the image you can see below, but quickly runs out of RAM, even on a development Xbox. Needless to say, something was going on behind the scenes, but no amount of skipping the error with Watson would get us any further.