I’ve done a lot of complaining about what Malice eventually became. Heck, I’m not the only one. But before all that, before moving onto a small publisher who finally got the title out the door, the title had much more content. The story made sense, at least, mostly anyway. The game had a flow to it. Even Gwen Stefani of No Doubt fame was on board. Bits and pieces of the fallout between Argonaut and Sierra can be found online. This video is one of the last builds made for Sierra, before the game was put on life support once again. The video itself shows off the level select menu, along with some of the debug functions left in the build. More to come at a later date.