Archive for May, 2012

These are the final two parts of the forest mission, where SG-1 is seemingly looking for a gate address. There is a ton of audio files left in the game that aren’t implemented in the game, so I’ve added the relevant audio in the proper location. Let me know what you think of this method. [...]

As I had mentioned previously, the PC build of The Alliance didn’t include any of the multiplayer maps that the Xbox version had. Luckily, the Xbox maps load fine on the PC, bar a few missing textures, which I fixed for this map. Even though it was pulled from the Xbox version, this map is [...]

This mission takes place on a forest world, where SG-1 finds themselves looking for artifacts that may contain a gate address. For those that follow Stargate closely, you’ll notice that another website, Gaming Liberty, covered this level in the past. I’d like to think I make up for it by bringing higher quality video. Video [...]

The final build of Stargate SG-1 : The Alliance actually lacks any sort of real multiplayer map. Luckily for me, the Xbox maps are mostly compatible, bar some texture issues on some maps (which should be fixable by importing the materials…). This map looks to run mostly flawlessly, except for some debug information. It is [...]


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