Oblivion was one of my favorite games of all time. It signaled a new generation of consoles, the one that would last much longer than anyone could have imagined (except for Sony, maybe). To hear that a PSP version was at one point in the works was simply amazing to me, and to be able to preserve this title has been a pleasure.
A month late, a few hundred dollars short, but look, an update on the site. Of course, as you may have guessed, I already posted these videos on Youtube. But hey, for those who don’t follow the Youtube channel, and you totally should, this should give some idea of what I’ve been up to. Updates on Youtube are fairly regular, so go check that out sometime. Please?
Stargate SG-1 : The Alliance
|Developer : Perception|
|Platform(s) : PC, Xbox, PS2|
|Cancelled : 2006|
While I still hope to have more time to cover the rest of the game, I simply don’t have that time yet. That said, I know the content is spread out, so I organized it the same way I did with the Star Wars footage. March 2013 Update : I have tagged the posts that contain video by prefixing the links with “Video.” Hope that helps!
Star Wars Battlefront III
|Developer : Free Radical Design|
|Xbox 360, PS3, PC, Wii|
|Cancelled : 2008|
Ever since the alpha footage leaked in 2009, Star Wars : Battlefront 3 has been one of the most wanted games. Of course, with Free Radical Design’s closing, we’ve been left waiting. And waiting. The alpha footage looked so good, and yet, from my understanding, the game has been completely scrapped and restarted.
I was lucky enough to get some footage and impressions of the game. This footage is the best I could get for the time being. Remember, this game was in an alpha state when it was cancelled. The old leaked footage was from a Free Radical Design event in November of 2008. I believe that this footage is from around March – April 2008, so depending on when the old leaked footage was recorded, it could be up to 8 months older.
This footage is also of the Xbox 360 build. It seems like a quick and dirty port, not optimized at all. This continues in all aspects of the game, as it continues to say “Exit to Desktop.” Framerates are bad, AI is virtually non-existent, nothing has been bug tested, it isn’t feature complete, the list goes on.
That said, I am really, really excited to share some of the work from Free Radical. They were a great development team that hit hard times, so I hope everyone else enjoys the hard work that they put into this game. Yes, it’s early, but to me, having seen many cancelled games, it was quite promising. Some of the levels are worse than what is below, and some are better.