The Uncharted series has become one of Sony’s hard hitters for this generation of games. With three console releases, all of which were, at the very least, very well received by critics and fans alike, it wasn’t a huge surprise to see Sony push their prized franchise onto their newest handheld device, the Vita.
In the past, few handheld games have come close to their console counterparts, as many developers would cut features, graphics, or make huge changes to the gameplay. Golden Abyss tries to stop this trend by offering a console-like experience on a handheld. With bend studio taking over development duties for Naughty Dog, how did this first portable Uncharted end up?