Oblivion was one of my favorite games of all time. It signaled a new generation of consoles, the one that would last much longer than anyone could have imagined (except for Sony, maybe). To hear that a PSP version was at one point in the works was simply amazing to me, and to be able to preserve this title has been a pleasure.
E3 is one of the biggest and most exciting periods in game development, at least for the fans anyway. A good showing can rocket a game to hypeville, while a poor showing can make developers go back to the drawing board, as is what almost happened after e3 2010 for the Ghost Recon: Future Soldier team. Scripted demos are normal, as the fact is that there is only so much time to show the great parts of your game, all while avoiding the bugs that plague a game that isn’t finished. The video below shows how one such demo was put together, despite Ubisoft apparently not liking the video themselves. Enjoy.
B.C. was one of my most wanted Xbox games. Prehistoric. Dinosaurs. It had everything I ever wanted. I was extremely saddened when it was cancelled, but Ive had the opportunity to check out a few early builds, along with adding some video from the final weeks to the final part.
This Sony Playstation Prototype controller is one of the more rare prototype controllers out there. It is entirely different from the controller that eventually shipped with the PS1.
A version of this was likely used with very, very late SNES CD prototypes, or at the very least Sony may have used their own development hardware from that era in the creation of this prototype. Unfortunately, that remains impossible to confirm.