Past to Present Online
18May/120

User Registration and Forum OPEN!

There have been a couple of requests for a forum to talk about things that I post on the site, so I figured I would open one up. It's extremely simple, and I'm not expecting hundreds of users, but if you want to ask some questions and talk about things, go right ahead. Users can now register for a permanent account. All I ask that you be respectful of me and other users, and don't post anything not safe for work. Check out the forums by clicking on the 'Forum' link towards the top of the page. Thanks everyone for your support!

Filed under: blog No Comments
17May/120

Metal Wolf Chaos

Taking a short break from the world of prototypes for this one. From Software's Metal Wolf Chaos is a Japanese exclusive Xbox 1 game, a rarity to say the least. Despite of (or perhaps because of) the cheesy voice acting and strange story, the game has gained somewhat of a cult status as of late. With From Software enjoying some of their best years, with titles like Demon's Souls and Dark Souls, people are beginning to discover some of the company's back catalog for the first time. In Metal Wolf Chaos, the United States government has been overthrown, but there is one last hope, the US President.

metalwolf

Check out a video of the game in action, after the break.

Tagged as: Continue reading
16May/120

Made Man : Mob Wars

This is the earliest known build of a game that was known both as Made Man, and Interview of a Made Man. At this point, it was titled Made Man: Mob Wars. It is a simple engine test, with little more than a title card, but it is still a unique look at game development. There are other files within this package, so I am looking into a way to load up some actual 3d geometry. More will come if I can figure it out. Regardless, look for a more complete build of Made Man in the near future, as we view how the game was developed over many years. Check out the video after the break.

Tagged as: Continue reading
15May/120

Xbox 360 Krypton Internal Pictures

Here are some high quality shots of the motherboard from the Krypton prototype I received recently. It certainly has some differences from a retail controller, plus a revision number indicating how far along it was.

 

Tagged as: No Comments
14May/120

Xbox 360 Prototype Controller : Krypton

As you have probably already seen, the Xbox 360 controller went through many revisions leading up to its release. This controller, codenamed Krypton, was a late model prototype that is nearly identical to the retail 360 controller. This particular controller, while in poor condition (the joystick caps are missing, along with a fray in the wire), still shows some of the differences leading up to that quick release of the 360.

OLYMPUS DIGITAL CAMERA

Gone are the early buttons, instead having a retail configuration. But notable is the lack of the standard guide button, instead replaced by a simple white button. The other main difference is that the left joystick, d-pad, and right joystick all have indented letters indicating their name, which is unseen in the final controller. This may not be the most exciting of prototypes, but it is still pretty cool. Check out the full gallery after the break!